diff --git a/build.gradle.kts b/build.gradle.kts index 44a9d8c..ac01f40 100644 --- a/build.gradle.kts +++ b/build.gradle.kts @@ -30,6 +30,8 @@ tasks { duplicatesStrategy = DuplicatesStrategy.EXCLUDE archiveFileName.set("AuthMeVelocity.jar") configurations = listOf(project.configurations.shadow.get()) + exclude("net/byteflux/libby/**/") + exclude("org/bstats/**/") } build { diff --git a/velocity/src/main/resources/config.toml b/velocity/src/main/resources/config.toml deleted file mode 100644 index 7f42bb1..0000000 --- a/velocity/src/main/resources/config.toml +++ /dev/null @@ -1,26 +0,0 @@ -# AuthmeVelocity Proxy -# Original Developer: xQuickGlare -# Actual Developer: 4drian3d - -# List of login/registration servers -authServers = ["auth1", "auth2"] - -[SendOnLogin] - # Send logged in players to another server? - sendToServerOnLogin = false - - # List of servers to send - # One of these servers will be chosen at random - teleportServers = ["lobby1", "lobby2"] - -[Commands] - # Sets the commands that users who have not yet logged in can execute - allowedCommands = ["login", "register", "l", "reg", "email", "captcha"] - - # Sets the message to send in case a non-logged-in player executes an unauthorized command - # To deactivate the message, leave it empty - blockedCommandMessage = "You cannot execute commands if you are not logged in yet" - -[EnsureAuthServer] - # Ensure that the first server to which players connect is an auth server - ensureFirstServerIsAuthServer = false