feat(api): Implement AuthmeVelocityAPI#isNotLogged
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@ -19,6 +19,7 @@ public final class AuthmeVelocityAPI {
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this.plugin = plugin;
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this.plugin = plugin;
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this.config = config;
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this.config = config;
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}
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}
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/**
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/**
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* Check if the player is logged in or not
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* Check if the player is logged in or not
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* @param player the player
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* @param player the player
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@ -28,6 +29,15 @@ public final class AuthmeVelocityAPI {
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return plugin.loggedPlayers.contains(player.getUniqueId());
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return plugin.loggedPlayers.contains(player.getUniqueId());
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}
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}
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/**
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* Check if the player is not logged
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* @param player the player
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* @return if the player is not logged
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*/
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public boolean isNotLogged(@NotNull Player player){
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return !plugin.loggedPlayers.contains(player.getUniqueId());
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}
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/**
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/**
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* Adds a player to the list of logged in players
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* Adds a player to the list of logged in players
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* @param player the new logged player
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* @param player the new logged player
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@ -51,7 +61,7 @@ public final class AuthmeVelocityAPI {
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* @param predicate the condition
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* @param predicate the condition
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*/
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*/
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public void removePlayerIf(@NotNull Predicate<Player> predicate){
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public void removePlayerIf(@NotNull Predicate<Player> predicate){
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plugin.loggedPlayers.removeIf(uuid -> predicate.test(plugin.getProxy().getPlayer(uuid).orElseThrow()));
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plugin.loggedPlayers.removeIf(uuid -> predicate.test(plugin.getProxy().getPlayer(uuid).orElse(null)));
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}
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}
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/**
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/**
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