Move on power source remove/add
This commit is contained in:
parent
b3e0cf3949
commit
48e79a2d51
@ -1,4 +1,4 @@
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package ru.redguy.extendedpistons; //TODO: slime sides chests move, power supply remove, refactor
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package ru.redguy.extendedpistons; //TODO: slime sides chests move, refactor
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import net.milkbowl.vault.permission.Permission;
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import org.bukkit.Bukkit;
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@ -46,7 +46,6 @@ public class PistonExtendsChecker {
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if (!BlockPiston.a(var1, this.a, this.c, this.d, false, this.d)) {
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if (var1.o() == EnumPistonReaction.DESTROY) {
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this.f.add(this.c);
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System.out.println("A");
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return true;
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} else {
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return false;
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@ -60,7 +59,6 @@ public class PistonExtendsChecker {
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return false;
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}
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}
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System.out.println("B");
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return true;
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}
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}
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@ -1,6 +1,5 @@
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package ru.redguy.extendedpistons;
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import com.google.common.collect.Lists;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -9,11 +8,8 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.event.block.BlockRedstoneEvent;
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import org.bukkit.event.block.*;
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import org.bukkit.inventory.DoubleChestInventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.material.PistonBaseMaterial;
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import java.util.Comparator;
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@ -28,13 +24,190 @@ public class WorldListener implements Listener {
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PistonBaseMaterial piston = (PistonBaseMaterial) state.getData();
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int maxBlocks = findNearbyPlayerMaxBlocks(block.getLocation());
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(),e.getBlock().getLocation(),piston.getFacing(),true,maxBlocks);
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(), e.getBlock().getLocation(), piston.getFacing(), true, maxBlocks);
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if (!checker.a()) {
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e.setCancelled(true);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onBlockBreak(BlockBreakEvent e) {
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Material blockType = e.getBlock().getType();
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if (!(blockType.equals(Material.REDSTONE_BLOCK) || blockType.equals(Material.REDSTONE_TORCH_ON))) return;
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HashMap<BlockFace, BlockState> states = new HashMap<>();
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HashMap<BlockFace, Integer> powers = new HashMap<>();
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for (BlockFace face : new BlockFace[]{BlockFace.SELF, BlockFace.UP, BlockFace.DOWN, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST}) {
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states.put(face, e.getBlock().getRelative(face).getState());
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powers.put(face, e.getBlock().getRelative(face).getBlockPower());
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}
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Bukkit.getScheduler().runTask(ExtendedPistons.INSTANCE, () -> {
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if (ExtendedPistons.INSTANCE.isStickyPistonPulls()) {
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ArrayList<BlockFace> checkedBlockFaces = new ArrayList<BlockFace>() {{
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add(BlockFace.SELF);
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add(BlockFace.UP);
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add(BlockFace.DOWN);
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}};
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if (e.getBlock().getType().equals(Material.REDSTONE_WIRE)) {
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for (BlockFace blockFace : new BlockFace[]{BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST}) {
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Block block = e.getBlock().getRelative(blockFace);
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if (block.getBlockPower() == 0 && powers.get(blockFace) != 0) checkedBlockFaces.add(blockFace);
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}
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} else {
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checkedBlockFaces.add(BlockFace.NORTH);
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checkedBlockFaces.add(BlockFace.SOUTH);
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checkedBlockFaces.add(BlockFace.EAST);
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checkedBlockFaces.add(BlockFace.WEST);
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}
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for (BlockFace face : checkedBlockFaces) {
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Block block = e.getBlock().getRelative(face);
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BlockState state = states.get(face);
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if (state.getType().equals(Material.PISTON_STICKY_BASE)) {
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PistonBaseMaterial piston = (PistonBaseMaterial) state.getData();
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int maxBlocks = findNearbyPlayerMaxBlocks(block.getLocation());
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(), block.getLocation(), piston.getFacing(), false, maxBlocks);
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boolean isMovable = checker.a();
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List<Block> blocks = checker.getMovedBlocksObjects();
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List<Block> toBreak = checker.getBrokenBlocksObjects();
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if (isMovable) {
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BlockPistonRetractEvent ev = new BlockPistonRetractEvent(block, blocks, piston.getFacing());
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Bukkit.getPluginManager().callEvent(ev);
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if (ev.isCancelled()) continue;
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for (Block block1 : toBreak) {
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block1.breakNaturally();
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}
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for (Block b : blocks) {
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Block b2 = b.getRelative(piston.getFacing().getOppositeFace());
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b2.setType(b.getType());
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b2.setData(b.getData());
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if (b.getType().equals(Material.CHEST)) {
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Chest oldChest = (Chest) b.getState();
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Chest newChest = (Chest) b2.getState();
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newChest.getBlockInventory().setContents(oldChest.getBlockInventory().getContents());
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oldChest.getBlockInventory().clear();
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} else if (b.getType().equals(Material.FURNACE) || b.getType().equals(Material.BURNING_FURNACE)) {
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Furnace oldFurnace = (Furnace) b.getState();
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Furnace newFurnace = (Furnace) b2.getState();
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newFurnace.getInventory().setContents(oldFurnace.getInventory().getContents());
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oldFurnace.getInventory().clear();
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}
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b.setType(Material.AIR);
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}
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}
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}
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}
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}
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});
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onBlockPlace(BlockPlaceEvent e) {
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Material blockType = e.getBlock().getType();
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if (!(blockType.equals(Material.REDSTONE_BLOCK) || blockType.equals(Material.REDSTONE_TORCH_ON))) return;
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HashMap<BlockFace, BlockState> states = new HashMap<>();
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HashMap<BlockFace, Integer> powers = new HashMap<>();
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for (BlockFace face : new BlockFace[]{BlockFace.SELF, BlockFace.UP, BlockFace.DOWN, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST}) {
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states.put(face, e.getBlock().getRelative(face).getState());
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powers.put(face, e.getBlock().getRelative(face).getBlockPower());
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}
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Bukkit.getScheduler().runTask(ExtendedPistons.INSTANCE, () -> {
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ArrayList<BlockFace> checkedBlockFaces = new ArrayList<BlockFace>() {{
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add(BlockFace.SELF);
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add(BlockFace.UP);
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add(BlockFace.DOWN);
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}};
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if (e.getBlock().getType().equals(Material.REDSTONE_WIRE)) {
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for (BlockFace blockFace : new BlockFace[]{BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST}) {
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Block block = e.getBlock().getRelative(blockFace);
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if (block.getBlockPower() != 0 && powers.get(blockFace) == 0) checkedBlockFaces.add(blockFace);
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}
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} else {
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checkedBlockFaces.add(BlockFace.NORTH);
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checkedBlockFaces.add(BlockFace.SOUTH);
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checkedBlockFaces.add(BlockFace.EAST);
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checkedBlockFaces.add(BlockFace.WEST);
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}
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for (BlockFace face : checkedBlockFaces) {
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Block block = e.getBlock().getRelative(face);
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if (block.getType().equals(Material.PISTON_BASE) || block.getType().equals(Material.PISTON_STICKY_BASE)) {
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BlockState state = states.get(face);
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PistonBaseMaterial piston = (PistonBaseMaterial) state.getData();
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int maxBlocks = findNearbyPlayerMaxBlocks(block.getLocation());
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(), block.getLocation(), piston.getFacing(), true, maxBlocks);
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boolean isMovable = checker.a();
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List<Block> blocks = checker.getMovedBlocksObjects();
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List<Block> toBreak = checker.getBrokenBlocksObjects();
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upper:
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for (Block b : blocks) {
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Block b2 = b.getRelative(piston.getFacing());
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ArrayList<BlockFace> faces = new ArrayList<BlockFace>() {{
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add(BlockFace.NORTH);
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add(BlockFace.SOUTH);
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add(BlockFace.WEST);
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add(BlockFace.EAST);
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}};
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faces.remove(piston.getFacing().getOppositeFace());
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int chests = 0;
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for (BlockFace blockFace : faces) {
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Block b3 = b2.getRelative(blockFace);
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if (b3.getType() == Material.CHEST) {
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chests++;
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Chest chest = (Chest) b3.getState();
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if (chest.getInventory() instanceof DoubleChestInventory) {
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isMovable = false;
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break upper;
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}
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}
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}
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if (chests > 1) {
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isMovable = false;
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break;
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} else if (chests == 1) {
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if (b.getType() == Material.CHEST) {
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Chest chest = (Chest) b.getState();
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if (chest.getInventory() instanceof DoubleChestInventory) {
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isMovable = false;
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break;
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}
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}
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}
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}
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if (isMovable) {
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BlockPistonExtendedExtendEvent event = new BlockPistonExtendedExtendEvent(block, blocks, piston.getFacing());
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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Collections.reverse(blocks);
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for (Block block1 : toBreak) {
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block1.breakNaturally();
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}
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for (Block b : blocks) {
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Block b2 = b.getRelative(piston.getFacing());
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b2.setType(b.getType());
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b2.setData(b.getData());
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if (b.getType().equals(Material.CHEST)) {
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Chest oldChest = (Chest) b.getState();
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Chest newChest = (Chest) b2.getState();
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newChest.getBlockInventory().setContents(oldChest.getBlockInventory().getContents());
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oldChest.getBlockInventory().clear();
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} else if (b.getType().equals(Material.FURNACE) || b.getType().equals(Material.BURNING_FURNACE)) {
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Furnace oldFurnace = (Furnace) b.getState();
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Furnace newFurnace = (Furnace) b2.getState();
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newFurnace.getInventory().setContents(oldFurnace.getInventory().getContents());
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oldFurnace.getInventory().clear();
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}
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b.setType(Material.AIR);
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}
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}
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}
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}
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});
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onRedstone(BlockRedstoneEvent e) {
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HashMap<BlockFace, BlockState> states = new HashMap<>();
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@ -67,12 +240,12 @@ public class WorldListener implements Listener {
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PistonBaseMaterial piston = (PistonBaseMaterial) state.getData();
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int maxBlocks = findNearbyPlayerMaxBlocks(block.getLocation());
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(),block.getLocation(),piston.getFacing(),false,maxBlocks);
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(), block.getLocation(), piston.getFacing(), false, maxBlocks);
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boolean isMovable = checker.a();
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List<Block> blocks = checker.getMovedBlocksObjects();
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List<Block> toBreak = checker.getBrokenBlocksObjects();
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if(isMovable) {
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if (isMovable) {
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BlockPistonRetractEvent ev = new BlockPistonRetractEvent(block, blocks, piston.getFacing());
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Bukkit.getPluginManager().callEvent(ev);
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if (ev.isCancelled()) continue;
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@ -124,34 +297,40 @@ public class WorldListener implements Listener {
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PistonBaseMaterial piston = (PistonBaseMaterial) state.getData();
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int maxBlocks = findNearbyPlayerMaxBlocks(block.getLocation());
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(),block.getLocation(),piston.getFacing(),true,maxBlocks);
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PistonExtendsChecker checker = new PistonExtendsChecker(e.getBlock().getWorld(), block.getLocation(), piston.getFacing(), true, maxBlocks);
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boolean isMovable = checker.a();
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List<Block> blocks = checker.getMovedBlocksObjects();
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List<Block> toBreak = checker.getBrokenBlocksObjects();
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upper: for (Block b : blocks) {
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upper:
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for (Block b : blocks) {
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Block b2 = b.getRelative(piston.getFacing());
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ArrayList<BlockFace> faces = new ArrayList<BlockFace>() {{add(BlockFace.NORTH);add(BlockFace.SOUTH);add(BlockFace.WEST);add(BlockFace.EAST);}};
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ArrayList<BlockFace> faces = new ArrayList<BlockFace>() {{
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add(BlockFace.NORTH);
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add(BlockFace.SOUTH);
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add(BlockFace.WEST);
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add(BlockFace.EAST);
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}};
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faces.remove(piston.getFacing().getOppositeFace());
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int chests = 0;
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for (BlockFace blockFace : faces) {
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Block b3 = b2.getRelative(blockFace);
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if(b3.getType() == Material.CHEST) {
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if (b3.getType() == Material.CHEST) {
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chests++;
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Chest chest = (Chest)b3.getState();
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if(chest.getInventory() instanceof DoubleChestInventory) {
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Chest chest = (Chest) b3.getState();
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if (chest.getInventory() instanceof DoubleChestInventory) {
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isMovable = false;
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break upper;
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}
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}
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}
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if(chests > 1) {
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if (chests > 1) {
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isMovable = false;
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break;
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} else if(chests == 1) {
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if(b.getType() == Material.CHEST) {
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Chest chest = (Chest)b.getState();
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if(chest.getInventory() instanceof DoubleChestInventory) {
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} else if (chests == 1) {
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if (b.getType() == Material.CHEST) {
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Chest chest = (Chest) b.getState();
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if (chest.getInventory() instanceof DoubleChestInventory) {
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isMovable = false;
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break;
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}
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Reference in New Issue
Block a user