uses Graph3D; begin //Sphere(0,0,0,2,Materials.Diffuse(Colors.Green)+Materials.Specular(128)); var m := DiffuseMaterial(Colors.Green) + SpecularMaterial(128,30) + EmissiveMaterial(RGB(0,64,0)); Sphere(4,0,0,2,m); Cube(8,0,0,4,RainbowMaterial); Cube(0,0,0,4,DiffuseMaterial(Colors.Green) + ImageMaterial('dog.jpg',0.5,0.5)); end.