uses Graph3D; begin //Lights.AddDirectionalLight(GrayColor(100),V3D(-1,-1,-1)); var p := P3D(-3,3,3); Sphere(p,0.3,Colors.White); View3D.ShowGridLines := false; Cylinder(0,0,0,5,2,True,Colors.Yellow); Rectangle3D(0,0,-0.01,15,15,OrtZ,OrtX,ImageMaterial('трава.jpg',0.2,0.2)); Sleep(2000); Lights.AddPointLight(GrayColor(64),p); end.