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2024-03-10 20:32:51 +03:00

27 lines
657 B
ObjectPascal

uses Graph3D;
begin
Window.Title := 'Вращение камеры';
var tp := Teapot(0,0,2,Colors.Green);
tp.Scale(2);
Camera.Position := P3D(8,16,20);
Camera.LookDirection := Camera.Position.Multiply(-1).ToVector3D;
var d := 26.0;
{loop 200 do
begin
Sleep(20);
Camera.SetDistanse(d);
d -= 0.05;
end;}
var t := 0.0;
while True do
begin
Sleep(10);
Camera.Position := P3D(15*cos(t),15*sin(t),10);
Camera.UpDirection := V3D(0,0,1);
Camera.LookDirection := Camera.Position.Multiply(-1).ToVector3D;
t += 2*Pi/360/2;
end;
Camera.LookDirection := Camera.Position.Multiply(-1).ToVector3D;
end.