RMafia/MafiaCommon/Packets/GameStageChangedPacket.cs
2021-02-10 22:11:55 +03:00

14 lines
372 B
C#

namespace MafiaCommon.Packets
{
public class GameStageChangedPacket : Packet
{
public readonly GameState GameState;
public readonly Role Role;
public GameStageChangedPacket(GameState gameState, Role role) : base(PacketType.GameStateChanged)
{
GameState = gameState;
Role = role;
}
}
}