38 lines
2.2 KiB
Markdown
38 lines
2.2 KiB
Markdown
# AuthMeVelocity
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[](https://github.com/4drian3d/AuthmeVelocity/actions/workflows/gradle.yml)
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[](https://modrinth.com/plugin/authmevelocity)
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[](https://discord.gg/5NMMzK5mAn)
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This plugin adds the support for [Velocity](https://velocitypowered.com/) to [AuthMeReloaded](https://github.com/AuthMe/AuthMeReloaded)
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## Requirements
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- Spigot, Paper, Pufferfish or Purpur 1.8+
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- Velocity 3.1.2+
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- Java 17+
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## Features
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- Prevent your players from executing commands or typing in the chat before they are logged in
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- Forces the first server that players enter to be an Auth server
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- Send players to another server when logging in natively (AuthMeReloaded has bugs with this functionality on its own)
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- Prevents players from having to re-login each time they join a server with AuthMe installed
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- Get access to the AuthMe API from Velocity
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- Compatibility with [FastLogin](https://github.com/games647/FastLogin) (AutoLogin support in the proxy) and [MiniPlaceholders](https://modrinth.com/plugin/miniplaceholders) (use AuthMeVelocity placeholders in any other plugin and vice versa)
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## Setup
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1. Download the latest release of the plugin [link](https://modrinth.com/plugin/authmevelocity)
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2. Put the plugin in the Velocity plugins folder and on all your Auth servers that have AuthMe installed.
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3. Start the Velocity proxy and set up the config.conf with the auth servers.
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## Plugin API
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Check the plugin API [here](https://github.com/4drian3d/AuthMeVelocity/wiki/Plugin-API)
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### Javadocs
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- Paper API [Javadocs](https://javadoc.io/doc/io.github.4drian3d/authmevelocity-api-paper)
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- Velocity API [Javadocs](https://javadoc.io/doc/io.github.4drian3d/authmevelocity-api-velocity)
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## Configuration
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Check the plugin configuration [here](https://github.com/4drian3d/AuthMeVelocity/wiki/Configuration)
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## Metrics
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[](https://bstats.org/plugin/velocity/AuthMeVelocity/16128)
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